Terra the game
Terra (also known as Terra: 2120 or Terra: Battle for the Outland) was one of the internet's original Massively multiplayer online role-playing game, debuting in early 1996 from Kaon interactive.
William Usher of AlteredGamer said, when Terra was already 15 years old, "if you go in expecting a generally fun tank-shooter with light commander options to alter the landscape of the fight, then you might find some enjoyment in the title."
Robert Coffey of gave it a rating of two stars out of five, saying it is "a virtual world with few citizens and bad game play". He did not recommend it, calling the game mediocre.
Terra is a virtual world played from the first-person perspective with one of several vehicles, originally limited to a medium tank (Rhino), light scout vehicle (Goat), or a heavy long-range self-propelled howitzer (Buffalo). A light attack helicopter (Shrike) was added sometime in 1997 and several other vehicle types have been added since, including a heavy tank (Armadillo) and fast laser-armed recon vehicles both land (Scarab) and air (Phoenix). Also, stationary fort defenses which existed from the start of the game (Thugs) as AI's have been made player-usable.
The game has some role-playing aspects to it as each player makes a character whose statistics are tracked continuously. Each player aligns themselves with a clan, and all players start in one of two clans called the "Desert Rats" or "AMOK". Players move from these two beginner/introductory clans by either pledging to existing primary clans or by forming their own clans.
Players are given rank status for the kill ratios they have attained. Higher rank means more privileges, although some of that is controlled by the clan leader for clan security reasons. Higher rank also allows the ability to create ones own clan, build forts and associated defences. Ranks go from Recruit at 0 kills, Trooper at 10 kills, Lance Corporal at 20 kills, Corporal at 50 kills, Sergeant at 100 kills (can withdraw money), Sergeant 1st Class at 150 kills (can build fuel and ammo dumps (depots)), Second Lieutenant at 200 kills (can build defenses), First Lieutenant at 250 kills (can form alliances), Captain at 300 kills (can build forts (castles), mobilebases, and powerplants), to Major at 500 kills. At Major, players can form their own clan, transfer bases, and designate a base as the clan's "home fort." After the rank of Major, the ranks go from Lt. Colonel at 150 kills, all the way up to Emperor at 500, 000 kills.